linux/drivers/media/media-request.c

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media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-21 16:54:27 +08:00
// SPDX-License-Identifier: GPL-2.0
/*
* Media device request objects
*
* Copyright 2018 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
* Copyright (C) 2018 Intel Corporation
* Copyright (C) 2018 Google, Inc.
*
* Author: Hans Verkuil <hans.verkuil@cisco.com>
* Author: Sakari Ailus <sakari.ailus@linux.intel.com>
*/
#include <linux/anon_inodes.h>
#include <linux/file.h>
#include <linux/refcount.h>
#include <media/media-device.h>
#include <media/media-request.h>
static const char * const request_state[] = {
[MEDIA_REQUEST_STATE_IDLE] = "idle",
[MEDIA_REQUEST_STATE_VALIDATING] = "validating",
[MEDIA_REQUEST_STATE_QUEUED] = "queued",
[MEDIA_REQUEST_STATE_COMPLETE] = "complete",
[MEDIA_REQUEST_STATE_CLEANING] = "cleaning",
[MEDIA_REQUEST_STATE_UPDATING] = "updating",
};
static const char *
media_request_state_str(enum media_request_state state)
{
BUILD_BUG_ON(ARRAY_SIZE(request_state) != NR_OF_MEDIA_REQUEST_STATE);
if (WARN_ON(state >= ARRAY_SIZE(request_state)))
return "invalid";
return request_state[state];
}
static void media_request_clean(struct media_request *req)
{
struct media_request_object *obj, *obj_safe;
/* Just a sanity check. No other code path is allowed to change this. */
WARN_ON(req->state != MEDIA_REQUEST_STATE_CLEANING);
WARN_ON(req->updating_count);
WARN_ON(req->access_count);
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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list_for_each_entry_safe(obj, obj_safe, &req->objects, list) {
media_request_object_unbind(obj);
media_request_object_put(obj);
}
req->updating_count = 0;
req->access_count = 0;
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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WARN_ON(req->num_incomplete_objects);
req->num_incomplete_objects = 0;
wake_up_interruptible_all(&req->poll_wait);
}
static void media_request_release(struct kref *kref)
{
struct media_request *req =
container_of(kref, struct media_request, kref);
struct media_device *mdev = req->mdev;
dev_dbg(mdev->dev, "request: release %s\n", req->debug_str);
/* No other users, no need for a spinlock */
req->state = MEDIA_REQUEST_STATE_CLEANING;
media_request_clean(req);
if (mdev->ops->req_free)
mdev->ops->req_free(req);
else
kfree(req);
}
void media_request_put(struct media_request *req)
{
kref_put(&req->kref, media_request_release);
}
EXPORT_SYMBOL_GPL(media_request_put);
static int media_request_close(struct inode *inode, struct file *filp)
{
struct media_request *req = filp->private_data;
media_request_put(req);
return 0;
}
static __poll_t media_request_poll(struct file *filp,
struct poll_table_struct *wait)
{
struct media_request *req = filp->private_data;
unsigned long flags;
__poll_t ret = 0;
if (!(poll_requested_events(wait) & EPOLLPRI))
return 0;
spin_lock_irqsave(&req->lock, flags);
if (req->state == MEDIA_REQUEST_STATE_COMPLETE) {
ret = EPOLLPRI;
goto unlock;
}
if (req->state != MEDIA_REQUEST_STATE_QUEUED) {
ret = EPOLLERR;
goto unlock;
}
poll_wait(filp, &req->poll_wait, wait);
unlock:
spin_unlock_irqrestore(&req->lock, flags);
return ret;
}
static long media_request_ioctl_queue(struct media_request *req)
{
struct media_device *mdev = req->mdev;
enum media_request_state state;
unsigned long flags;
int ret;
dev_dbg(mdev->dev, "request: queue %s\n", req->debug_str);
/*
* Ensure the request that is validated will be the one that gets queued
* next by serialising the queueing process. This mutex is also used
* to serialize with canceling a vb2 queue and with setting values such
* as controls in a request.
*/
mutex_lock(&mdev->req_queue_mutex);
media_request_get(req);
spin_lock_irqsave(&req->lock, flags);
if (req->state == MEDIA_REQUEST_STATE_IDLE)
req->state = MEDIA_REQUEST_STATE_VALIDATING;
state = req->state;
spin_unlock_irqrestore(&req->lock, flags);
if (state != MEDIA_REQUEST_STATE_VALIDATING) {
dev_dbg(mdev->dev,
"request: unable to queue %s, request in state %s\n",
req->debug_str, media_request_state_str(state));
media_request_put(req);
mutex_unlock(&mdev->req_queue_mutex);
return -EBUSY;
}
ret = mdev->ops->req_validate(req);
/*
* If the req_validate was successful, then we mark the state as QUEUED
* and call req_queue. The reason we set the state first is that this
* allows req_queue to unbind or complete the queued objects in case
* they are immediately 'consumed'. State changes from QUEUED to another
* state can only happen if either the driver changes the state or if
* the user cancels the vb2 queue. The driver can only change the state
* after each object is queued through the req_queue op (and note that
* that op cannot fail), so setting the state to QUEUED up front is
* safe.
*
* The other reason for changing the state is if the vb2 queue is
* canceled, and that uses the req_queue_mutex which is still locked
* while req_queue is called, so that's safe as well.
*/
spin_lock_irqsave(&req->lock, flags);
req->state = ret ? MEDIA_REQUEST_STATE_IDLE
: MEDIA_REQUEST_STATE_QUEUED;
spin_unlock_irqrestore(&req->lock, flags);
if (!ret)
mdev->ops->req_queue(req);
mutex_unlock(&mdev->req_queue_mutex);
if (ret) {
dev_dbg(mdev->dev, "request: can't queue %s (%d)\n",
req->debug_str, ret);
media_request_put(req);
}
return ret;
}
static long media_request_ioctl_reinit(struct media_request *req)
{
struct media_device *mdev = req->mdev;
unsigned long flags;
spin_lock_irqsave(&req->lock, flags);
if (req->state != MEDIA_REQUEST_STATE_IDLE &&
req->state != MEDIA_REQUEST_STATE_COMPLETE) {
dev_dbg(mdev->dev,
"request: %s not in idle or complete state, cannot reinit\n",
req->debug_str);
spin_unlock_irqrestore(&req->lock, flags);
return -EBUSY;
}
if (req->access_count) {
dev_dbg(mdev->dev,
"request: %s is being accessed, cannot reinit\n",
req->debug_str);
spin_unlock_irqrestore(&req->lock, flags);
return -EBUSY;
}
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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req->state = MEDIA_REQUEST_STATE_CLEANING;
spin_unlock_irqrestore(&req->lock, flags);
media_request_clean(req);
spin_lock_irqsave(&req->lock, flags);
req->state = MEDIA_REQUEST_STATE_IDLE;
spin_unlock_irqrestore(&req->lock, flags);
return 0;
}
static long media_request_ioctl(struct file *filp, unsigned int cmd,
unsigned long arg)
{
struct media_request *req = filp->private_data;
switch (cmd) {
case MEDIA_REQUEST_IOC_QUEUE:
return media_request_ioctl_queue(req);
case MEDIA_REQUEST_IOC_REINIT:
return media_request_ioctl_reinit(req);
default:
return -ENOIOCTLCMD;
}
}
static const struct file_operations request_fops = {
.owner = THIS_MODULE,
.poll = media_request_poll,
.unlocked_ioctl = media_request_ioctl,
#ifdef CONFIG_COMPAT
.compat_ioctl = media_request_ioctl,
#endif /* CONFIG_COMPAT */
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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.release = media_request_close,
};
struct media_request *
media_request_get_by_fd(struct media_device *mdev, int request_fd)
{
struct file *filp;
struct media_request *req;
if (!mdev || !mdev->ops ||
!mdev->ops->req_validate || !mdev->ops->req_queue)
return ERR_PTR(-EACCES);
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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filp = fget(request_fd);
if (!filp)
goto err_no_req_fd;
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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if (filp->f_op != &request_fops)
goto err_fput;
req = filp->private_data;
if (req->mdev != mdev)
goto err_fput;
/*
* Note: as long as someone has an open filehandle of the request,
* the request can never be released. The fget() above ensures that
* even if userspace closes the request filehandle, the release()
* fop won't be called, so the media_request_get() always succeeds
* and there is no race condition where the request was released
* before media_request_get() is called.
*/
media_request_get(req);
fput(filp);
return req;
err_fput:
fput(filp);
err_no_req_fd:
dev_dbg(mdev->dev, "cannot find request_fd %d\n", request_fd);
return ERR_PTR(-EINVAL);
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-21 16:54:27 +08:00
}
EXPORT_SYMBOL_GPL(media_request_get_by_fd);
int media_request_alloc(struct media_device *mdev, int *alloc_fd)
{
struct media_request *req;
struct file *filp;
int fd;
int ret;
/* Either both are NULL or both are non-NULL */
if (WARN_ON(!mdev->ops->req_alloc ^ !mdev->ops->req_free))
return -ENOMEM;
fd = get_unused_fd_flags(O_CLOEXEC);
if (fd < 0)
return fd;
filp = anon_inode_getfile("request", &request_fops, NULL, O_CLOEXEC);
if (IS_ERR(filp)) {
ret = PTR_ERR(filp);
goto err_put_fd;
}
if (mdev->ops->req_alloc)
req = mdev->ops->req_alloc(mdev);
else
req = kzalloc(sizeof(*req), GFP_KERNEL);
if (!req) {
ret = -ENOMEM;
goto err_fput;
}
filp->private_data = req;
req->mdev = mdev;
req->state = MEDIA_REQUEST_STATE_IDLE;
req->num_incomplete_objects = 0;
kref_init(&req->kref);
INIT_LIST_HEAD(&req->objects);
spin_lock_init(&req->lock);
init_waitqueue_head(&req->poll_wait);
req->updating_count = 0;
req->access_count = 0;
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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*alloc_fd = fd;
snprintf(req->debug_str, sizeof(req->debug_str), "%u:%d",
atomic_inc_return(&mdev->request_id), fd);
dev_dbg(mdev->dev, "request: allocated %s\n", req->debug_str);
fd_install(fd, filp);
return 0;
err_fput:
fput(filp);
err_put_fd:
put_unused_fd(fd);
return ret;
}
static void media_request_object_release(struct kref *kref)
{
struct media_request_object *obj =
container_of(kref, struct media_request_object, kref);
struct media_request *req = obj->req;
if (WARN_ON(req))
media_request_object_unbind(obj);
obj->ops->release(obj);
}
struct media_request_object *
media_request_object_find(struct media_request *req,
const struct media_request_object_ops *ops,
void *priv)
{
struct media_request_object *obj;
struct media_request_object *found = NULL;
unsigned long flags;
if (WARN_ON(!ops || !priv))
return NULL;
spin_lock_irqsave(&req->lock, flags);
list_for_each_entry(obj, &req->objects, list) {
if (obj->ops == ops && obj->priv == priv) {
media_request_object_get(obj);
found = obj;
break;
}
}
spin_unlock_irqrestore(&req->lock, flags);
return found;
}
EXPORT_SYMBOL_GPL(media_request_object_find);
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-21 16:54:27 +08:00
void media_request_object_put(struct media_request_object *obj)
{
kref_put(&obj->kref, media_request_object_release);
}
EXPORT_SYMBOL_GPL(media_request_object_put);
void media_request_object_init(struct media_request_object *obj)
{
obj->ops = NULL;
obj->req = NULL;
obj->priv = NULL;
obj->completed = false;
INIT_LIST_HEAD(&obj->list);
kref_init(&obj->kref);
}
EXPORT_SYMBOL_GPL(media_request_object_init);
int media_request_object_bind(struct media_request *req,
const struct media_request_object_ops *ops,
void *priv, bool is_buffer,
struct media_request_object *obj)
{
unsigned long flags;
int ret = -EBUSY;
if (WARN_ON(!ops->release))
return -EACCES;
media: media-request: implement media requests Add initial media request support: 1) Add MEDIA_IOC_REQUEST_ALLOC ioctl support to media-device.c 2) Add struct media_request to store request objects. 3) Add struct media_request_object to represent a request object. 4) Add MEDIA_REQUEST_IOC_QUEUE/REINIT ioctl support. Basic lifecycle: the application allocates a request, adds objects to it, queues the request, polls until it is completed and can then read the final values of the objects at the time of completion. When it closes the file descriptor the request memory will be freed (actually, when the last user of that request releases the request). Drivers will bind an object to a request (the 'adds objects to it' phase), when MEDIA_REQUEST_IOC_QUEUE is called the request is validated (req_validate op), then queued (the req_queue op). When done with an object it can either be unbound from the request (e.g. when the driver has finished with a vb2 buffer) or marked as completed (e.g. for controls associated with a buffer). When all objects in the request are completed (or unbound), then the request fd will signal an exception (poll). Co-developed-by: Sakari Ailus <sakari.ailus@linux.intel.com> Co-developed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Co-developed-by: Alexandre Courbot <acourbot@chromium.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-21 16:54:27 +08:00
spin_lock_irqsave(&req->lock, flags);
if (WARN_ON(req->state != MEDIA_REQUEST_STATE_UPDATING))
goto unlock;
obj->req = req;
obj->ops = ops;
obj->priv = priv;
if (is_buffer)
list_add_tail(&obj->list, &req->objects);
else
list_add(&obj->list, &req->objects);
req->num_incomplete_objects++;
ret = 0;
unlock:
spin_unlock_irqrestore(&req->lock, flags);
return ret;
}
EXPORT_SYMBOL_GPL(media_request_object_bind);
void media_request_object_unbind(struct media_request_object *obj)
{
struct media_request *req = obj->req;
unsigned long flags;
bool completed = false;
if (WARN_ON(!req))
return;
spin_lock_irqsave(&req->lock, flags);
list_del(&obj->list);
obj->req = NULL;
if (req->state == MEDIA_REQUEST_STATE_COMPLETE)
goto unlock;
if (WARN_ON(req->state == MEDIA_REQUEST_STATE_VALIDATING))
goto unlock;
if (req->state == MEDIA_REQUEST_STATE_CLEANING) {
if (!obj->completed)
req->num_incomplete_objects--;
goto unlock;
}
if (WARN_ON(!req->num_incomplete_objects))
goto unlock;
req->num_incomplete_objects--;
if (req->state == MEDIA_REQUEST_STATE_QUEUED &&
!req->num_incomplete_objects) {
req->state = MEDIA_REQUEST_STATE_COMPLETE;
completed = true;
wake_up_interruptible_all(&req->poll_wait);
}
unlock:
spin_unlock_irqrestore(&req->lock, flags);
if (obj->ops->unbind)
obj->ops->unbind(obj);
if (completed)
media_request_put(req);
}
EXPORT_SYMBOL_GPL(media_request_object_unbind);
void media_request_object_complete(struct media_request_object *obj)
{
struct media_request *req = obj->req;
unsigned long flags;
bool completed = false;
spin_lock_irqsave(&req->lock, flags);
if (obj->completed)
goto unlock;
obj->completed = true;
if (WARN_ON(!req->num_incomplete_objects) ||
WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED))
goto unlock;
if (!--req->num_incomplete_objects) {
req->state = MEDIA_REQUEST_STATE_COMPLETE;
wake_up_interruptible_all(&req->poll_wait);
completed = true;
}
unlock:
spin_unlock_irqrestore(&req->lock, flags);
if (completed)
media_request_put(req);
}
EXPORT_SYMBOL_GPL(media_request_object_complete);