linux/kernel/trace/pid_list.c

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// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (C) 2021 VMware Inc, Steven Rostedt <rostedt@goodmis.org>
*/
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
#include <linux/spinlock.h>
#include <linux/irq_work.h>
#include <linux/slab.h>
#include "trace.h"
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
/* See pid_list.h for details */
static inline union lower_chunk *get_lower_chunk(struct trace_pid_list *pid_list)
{
union lower_chunk *chunk;
lockdep_assert_held(&pid_list->lock);
if (!pid_list->lower_list)
return NULL;
chunk = pid_list->lower_list;
pid_list->lower_list = chunk->next;
pid_list->free_lower_chunks--;
WARN_ON_ONCE(pid_list->free_lower_chunks < 0);
chunk->next = NULL;
/*
* If a refill needs to happen, it can not happen here
* as the scheduler run queue locks are held.
*/
if (pid_list->free_lower_chunks <= CHUNK_REALLOC)
irq_work_queue(&pid_list->refill_irqwork);
return chunk;
}
static inline union upper_chunk *get_upper_chunk(struct trace_pid_list *pid_list)
{
union upper_chunk *chunk;
lockdep_assert_held(&pid_list->lock);
if (!pid_list->upper_list)
return NULL;
chunk = pid_list->upper_list;
pid_list->upper_list = chunk->next;
pid_list->free_upper_chunks--;
WARN_ON_ONCE(pid_list->free_upper_chunks < 0);
chunk->next = NULL;
/*
* If a refill needs to happen, it can not happen here
* as the scheduler run queue locks are held.
*/
if (pid_list->free_upper_chunks <= CHUNK_REALLOC)
irq_work_queue(&pid_list->refill_irqwork);
return chunk;
}
static inline void put_lower_chunk(struct trace_pid_list *pid_list,
union lower_chunk *chunk)
{
lockdep_assert_held(&pid_list->lock);
chunk->next = pid_list->lower_list;
pid_list->lower_list = chunk;
pid_list->free_lower_chunks++;
}
static inline void put_upper_chunk(struct trace_pid_list *pid_list,
union upper_chunk *chunk)
{
lockdep_assert_held(&pid_list->lock);
chunk->next = pid_list->upper_list;
pid_list->upper_list = chunk;
pid_list->free_upper_chunks++;
}
static inline bool upper_empty(union upper_chunk *chunk)
{
/*
* If chunk->data has no lower chunks, it will be the same
* as a zeroed bitmask. Use find_first_bit() to test it
* and if it doesn't find any bits set, then the array
* is empty.
*/
int bit = find_first_bit((unsigned long *)chunk->data,
sizeof(chunk->data) * 8);
return bit >= sizeof(chunk->data) * 8;
}
static inline int pid_split(unsigned int pid, unsigned int *upper1,
unsigned int *upper2, unsigned int *lower)
{
/* MAX_PID should cover all pids */
BUILD_BUG_ON(MAX_PID < PID_MAX_LIMIT);
/* In case a bad pid is passed in, then fail */
if (unlikely(pid >= MAX_PID))
return -1;
*upper1 = (pid >> UPPER1_SHIFT) & UPPER_MASK;
*upper2 = (pid >> UPPER2_SHIFT) & UPPER_MASK;
*lower = pid & LOWER_MASK;
return 0;
}
static inline unsigned int pid_join(unsigned int upper1,
unsigned int upper2, unsigned int lower)
{
return ((upper1 & UPPER_MASK) << UPPER1_SHIFT) |
((upper2 & UPPER_MASK) << UPPER2_SHIFT) |
(lower & LOWER_MASK);
}
/**
* trace_pid_list_is_set - test if the pid is set in the list
* @pid_list: The pid list to test
* @pid: The pid to see if set in the list.
*
* Tests if @pid is set in the @pid_list. This is usually called
* from the scheduler when a task is scheduled. Its pid is checked
* if it should be traced or not.
*
* Return true if the pid is in the list, false otherwise.
*/
bool trace_pid_list_is_set(struct trace_pid_list *pid_list, unsigned int pid)
{
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
union upper_chunk *upper_chunk;
union lower_chunk *lower_chunk;
unsigned long flags;
unsigned int upper1;
unsigned int upper2;
unsigned int lower;
bool ret = false;
if (!pid_list)
return false;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
if (pid_split(pid, &upper1, &upper2, &lower) < 0)
return false;
raw_spin_lock_irqsave(&pid_list->lock, flags);
upper_chunk = pid_list->upper[upper1];
if (upper_chunk) {
lower_chunk = upper_chunk->data[upper2];
if (lower_chunk)
ret = test_bit(lower, lower_chunk->data);
}
raw_spin_unlock_irqrestore(&pid_list->lock, flags);
return ret;
}
/**
* trace_pid_list_set - add a pid to the list
* @pid_list: The pid list to add the @pid to.
* @pid: The pid to add.
*
* Adds @pid to @pid_list. This is usually done explicitly by a user
* adding a task to be traced, or indirectly by the fork function
* when children should be traced and a task's pid is in the list.
*
* Return 0 on success, negative otherwise.
*/
int trace_pid_list_set(struct trace_pid_list *pid_list, unsigned int pid)
{
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
union upper_chunk *upper_chunk;
union lower_chunk *lower_chunk;
unsigned long flags;
unsigned int upper1;
unsigned int upper2;
unsigned int lower;
int ret;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
if (!pid_list)
return -ENODEV;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
if (pid_split(pid, &upper1, &upper2, &lower) < 0)
return -EINVAL;
raw_spin_lock_irqsave(&pid_list->lock, flags);
upper_chunk = pid_list->upper[upper1];
if (!upper_chunk) {
upper_chunk = get_upper_chunk(pid_list);
if (!upper_chunk) {
ret = -ENOMEM;
goto out;
}
pid_list->upper[upper1] = upper_chunk;
}
lower_chunk = upper_chunk->data[upper2];
if (!lower_chunk) {
lower_chunk = get_lower_chunk(pid_list);
if (!lower_chunk) {
ret = -ENOMEM;
goto out;
}
upper_chunk->data[upper2] = lower_chunk;
}
set_bit(lower, lower_chunk->data);
ret = 0;
out:
raw_spin_unlock_irqrestore(&pid_list->lock, flags);
return ret;
}
/**
* trace_pid_list_clear - remove a pid from the list
* @pid_list: The pid list to remove the @pid from.
* @pid: The pid to remove.
*
* Removes @pid from @pid_list. This is usually done explicitly by a user
* removing tasks from tracing, or indirectly by the exit function
* when a task that is set to be traced exits.
*
* Return 0 on success, negative otherwise.
*/
int trace_pid_list_clear(struct trace_pid_list *pid_list, unsigned int pid)
{
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
union upper_chunk *upper_chunk;
union lower_chunk *lower_chunk;
unsigned long flags;
unsigned int upper1;
unsigned int upper2;
unsigned int lower;
if (!pid_list)
return -ENODEV;
if (pid_split(pid, &upper1, &upper2, &lower) < 0)
return -EINVAL;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
raw_spin_lock_irqsave(&pid_list->lock, flags);
upper_chunk = pid_list->upper[upper1];
if (!upper_chunk)
goto out;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
lower_chunk = upper_chunk->data[upper2];
if (!lower_chunk)
goto out;
clear_bit(lower, lower_chunk->data);
/* if there's no more bits set, add it to the free list */
if (find_first_bit(lower_chunk->data, LOWER_MAX) >= LOWER_MAX) {
put_lower_chunk(pid_list, lower_chunk);
upper_chunk->data[upper2] = NULL;
if (upper_empty(upper_chunk)) {
put_upper_chunk(pid_list, upper_chunk);
pid_list->upper[upper1] = NULL;
}
}
out:
raw_spin_unlock_irqrestore(&pid_list->lock, flags);
return 0;
}
/**
* trace_pid_list_next - return the next pid in the list
* @pid_list: The pid list to examine.
* @pid: The pid to start from
* @next: The pointer to place the pid that is set starting from @pid.
*
* Looks for the next consecutive pid that is in @pid_list starting
* at the pid specified by @pid. If one is set (including @pid), then
* that pid is placed into @next.
*
* Return 0 when a pid is found, -1 if there are no more pids included.
*/
int trace_pid_list_next(struct trace_pid_list *pid_list, unsigned int pid,
unsigned int *next)
{
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
union upper_chunk *upper_chunk;
union lower_chunk *lower_chunk;
unsigned long flags;
unsigned int upper1;
unsigned int upper2;
unsigned int lower;
if (!pid_list)
return -ENODEV;
if (pid_split(pid, &upper1, &upper2, &lower) < 0)
return -EINVAL;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
raw_spin_lock_irqsave(&pid_list->lock, flags);
for (; upper1 <= UPPER_MASK; upper1++, upper2 = 0) {
upper_chunk = pid_list->upper[upper1];
if (!upper_chunk)
continue;
for (; upper2 <= UPPER_MASK; upper2++, lower = 0) {
lower_chunk = upper_chunk->data[upper2];
if (!lower_chunk)
continue;
lower = find_next_bit(lower_chunk->data, LOWER_MAX,
lower);
if (lower < LOWER_MAX)
goto found;
}
}
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
found:
raw_spin_unlock_irqrestore(&pid_list->lock, flags);
if (upper1 > UPPER_MASK)
return -1;
*next = pid_join(upper1, upper2, lower);
return 0;
}
/**
* trace_pid_list_first - return the first pid in the list
* @pid_list: The pid list to examine.
* @pid: The pointer to place the pid first found pid that is set.
*
* Looks for the first pid that is set in @pid_list, and places it
* into @pid if found.
*
* Return 0 when a pid is found, -1 if there are no pids set.
*/
int trace_pid_list_first(struct trace_pid_list *pid_list, unsigned int *pid)
{
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
return trace_pid_list_next(pid_list, 0, pid);
}
static void pid_list_refill_irq(struct irq_work *iwork)
{
struct trace_pid_list *pid_list = container_of(iwork, struct trace_pid_list,
refill_irqwork);
union upper_chunk *upper = NULL;
union lower_chunk *lower = NULL;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
union upper_chunk **upper_next = &upper;
union lower_chunk **lower_next = &lower;
int upper_count;
int lower_count;
int ucnt = 0;
int lcnt = 0;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
again:
raw_spin_lock(&pid_list->lock);
upper_count = CHUNK_ALLOC - pid_list->free_upper_chunks;
lower_count = CHUNK_ALLOC - pid_list->free_lower_chunks;
raw_spin_unlock(&pid_list->lock);
if (upper_count <= 0 && lower_count <= 0)
return;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
while (upper_count-- > 0) {
union upper_chunk *chunk;
chunk = kzalloc(sizeof(*chunk), GFP_KERNEL);
if (!chunk)
break;
*upper_next = chunk;
upper_next = &chunk->next;
ucnt++;
}
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
while (lower_count-- > 0) {
union lower_chunk *chunk;
chunk = kzalloc(sizeof(*chunk), GFP_KERNEL);
if (!chunk)
break;
*lower_next = chunk;
lower_next = &chunk->next;
lcnt++;
}
raw_spin_lock(&pid_list->lock);
if (upper) {
*upper_next = pid_list->upper_list;
pid_list->upper_list = upper;
pid_list->free_upper_chunks += ucnt;
}
if (lower) {
*lower_next = pid_list->lower_list;
pid_list->lower_list = lower;
pid_list->free_lower_chunks += lcnt;
}
raw_spin_unlock(&pid_list->lock);
/*
* On success of allocating all the chunks, both counters
* will be less than zero. If they are not, then an allocation
* failed, and we should not try again.
*/
if (upper_count >= 0 || lower_count >= 0)
return;
/*
* When the locks were released, free chunks could have
* been used and allocation needs to be done again. Might as
* well allocate it now.
*/
goto again;
}
/**
* trace_pid_list_alloc - create a new pid_list
*
* Allocates a new pid_list to store pids into.
*
* Returns the pid_list on success, NULL otherwise.
*/
struct trace_pid_list *trace_pid_list_alloc(void)
{
struct trace_pid_list *pid_list;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
int i;
/* According to linux/thread.h, pids can be no bigger that 30 bits */
WARN_ON_ONCE(pid_max > (1 << 30));
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
pid_list = kzalloc(sizeof(*pid_list), GFP_KERNEL);
if (!pid_list)
return NULL;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
init_irq_work(&pid_list->refill_irqwork, pid_list_refill_irq);
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
raw_spin_lock_init(&pid_list->lock);
for (i = 0; i < CHUNK_ALLOC; i++) {
union upper_chunk *chunk;
chunk = kzalloc(sizeof(*chunk), GFP_KERNEL);
if (!chunk)
break;
chunk->next = pid_list->upper_list;
pid_list->upper_list = chunk;
pid_list->free_upper_chunks++;
}
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
for (i = 0; i < CHUNK_ALLOC; i++) {
union lower_chunk *chunk;
chunk = kzalloc(sizeof(*chunk), GFP_KERNEL);
if (!chunk)
break;
chunk->next = pid_list->lower_list;
pid_list->lower_list = chunk;
pid_list->free_lower_chunks++;
}
return pid_list;
}
/**
* trace_pid_list_free - Frees an allocated pid_list.
*
* Frees the memory for a pid_list that was allocated.
*/
void trace_pid_list_free(struct trace_pid_list *pid_list)
{
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
union upper_chunk *upper;
union lower_chunk *lower;
int i, j;
if (!pid_list)
return;
tracing: Create a sparse bitmask for pid filtering When the trace_pid_list was created, the default pid max was 32768. Creating a bitmask that can hold one bit for all 32768 took up 4096 (one page). Having a one page bitmask was not much of a problem, and that was used for mapping pids. But today, systems are bigger and can run more tasks, and now the default pid_max is usually set to 4194304. Which means to handle that many pids requires 524288 bytes. Worse yet, the pid_max can be set to 2^30 (1073741824 or 1G) which would take 134217728 (128M) of memory to store this array. Since the pid_list array is very sparsely populated, it is a huge waste of memory to store all possible bits for each pid when most will not be set. Instead, use a page table scheme to store the array, and allow this to handle up to 30 bit pids. The pid_mask will start out with 256 entries for the first 8 MSB bits. This will cost 1K for 32 bit architectures and 2K for 64 bit. Each of these will have a 256 array to store the next 8 bits of the pid (another 1 or 2K). These will hold an 2K byte bitmask (which will cover the LSB 14 bits or 16384 pids). When the trace_pid_list is allocated, it will have the 1/2K upper bits allocated, and then it will allocate a cache for the next upper chunks and the lower chunks (default 6 of each). Then when a bit is "set", these chunks will be pulled from the free list and added to the array. If the free list gets down to a lever (default 2), it will trigger an irqwork that will refill the cache back up. On clearing a bit, if the clear causes the bitmask to be zero, that chunk will then be placed back into the free cache for later use, keeping the need to allocate more down to a minimum. Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
2021-09-24 10:20:57 +08:00
irq_work_sync(&pid_list->refill_irqwork);
while (pid_list->lower_list) {
union lower_chunk *chunk;
chunk = pid_list->lower_list;
pid_list->lower_list = pid_list->lower_list->next;
kfree(chunk);
}
while (pid_list->upper_list) {
union upper_chunk *chunk;
chunk = pid_list->upper_list;
pid_list->upper_list = pid_list->upper_list->next;
kfree(chunk);
}
for (i = 0; i < UPPER1_SIZE; i++) {
upper = pid_list->upper[i];
if (upper) {
for (j = 0; j < UPPER2_SIZE; j++) {
lower = upper->data[j];
kfree(lower);
}
kfree(upper);
}
}
kfree(pid_list);
}