linux/samples/bpf/xdp_sample.bpf.h

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// SPDX-License-Identifier: GPL-2.0
#ifndef _XDP_SAMPLE_BPF_H
#define _XDP_SAMPLE_BPF_H
#include "vmlinux.h"
#include <bpf/bpf_tracing.h>
#include <bpf/bpf_core_read.h>
#include <bpf/bpf_helpers.h>
#include "net_shared.h"
#include "xdp_sample_shared.h"
#define EINVAL 22
#define ENETDOWN 100
#define EMSGSIZE 90
#define EOPNOTSUPP 95
#define ENOSPC 28
typedef struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__uint(map_flags, BPF_F_MMAPABLE);
__type(key, unsigned int);
__type(value, struct datarec);
} array_map;
extern array_map rx_cnt;
extern const volatile int nr_cpus;
enum {
XDP_REDIRECT_SUCCESS = 0,
XDP_REDIRECT_ERROR = 1
};
static __always_inline void swap_src_dst_mac(void *data)
{
unsigned short *p = data;
unsigned short dst[3];
dst[0] = p[0];
dst[1] = p[1];
dst[2] = p[2];
p[0] = p[3];
p[1] = p[4];
p[2] = p[5];
p[3] = dst[0];
p[4] = dst[1];
p[5] = dst[2];
}
/*
* Note: including linux/compiler.h or linux/kernel.h for the macros below
* conflicts with vmlinux.h include in BPF files, so we define them here.
*
* Following functions are taken from kernel sources and
* break aliasing rules in their original form.
*
* While kernel is compiled with -fno-strict-aliasing,
* perf uses -Wstrict-aliasing=3 which makes build fail
* under gcc 4.4.
*
* Using extra __may_alias__ type to allow aliasing
* in this case.
*/
typedef __u8 __attribute__((__may_alias__)) __u8_alias_t;
typedef __u16 __attribute__((__may_alias__)) __u16_alias_t;
typedef __u32 __attribute__((__may_alias__)) __u32_alias_t;
typedef __u64 __attribute__((__may_alias__)) __u64_alias_t;
static __always_inline void __read_once_size(const volatile void *p, void *res, int size)
{
switch (size) {
case 1: *(__u8_alias_t *) res = *(volatile __u8_alias_t *) p; break;
case 2: *(__u16_alias_t *) res = *(volatile __u16_alias_t *) p; break;
case 4: *(__u32_alias_t *) res = *(volatile __u32_alias_t *) p; break;
case 8: *(__u64_alias_t *) res = *(volatile __u64_alias_t *) p; break;
default:
asm volatile ("" : : : "memory");
__builtin_memcpy((void *)res, (const void *)p, size);
asm volatile ("" : : : "memory");
}
}
static __always_inline void __write_once_size(volatile void *p, void *res, int size)
{
switch (size) {
case 1: *(volatile __u8_alias_t *) p = *(__u8_alias_t *) res; break;
case 2: *(volatile __u16_alias_t *) p = *(__u16_alias_t *) res; break;
case 4: *(volatile __u32_alias_t *) p = *(__u32_alias_t *) res; break;
case 8: *(volatile __u64_alias_t *) p = *(__u64_alias_t *) res; break;
default:
asm volatile ("" : : : "memory");
__builtin_memcpy((void *)p, (const void *)res, size);
asm volatile ("" : : : "memory");
}
}
#define READ_ONCE(x) \
({ \
union { typeof(x) __val; char __c[1]; } __u = \
{ .__c = { 0 } }; \
__read_once_size(&(x), __u.__c, sizeof(x)); \
__u.__val; \
})
#define WRITE_ONCE(x, val) \
({ \
union { typeof(x) __val; char __c[1]; } __u = \
{ .__val = (val) }; \
__write_once_size(&(x), __u.__c, sizeof(x)); \
__u.__val; \
})
/* Add a value using relaxed read and relaxed write. Less expensive than
* fetch_add when there is no write concurrency.
*/
#define NO_TEAR_ADD(x, val) WRITE_ONCE((x), READ_ONCE(x) + (val))
#define NO_TEAR_INC(x) NO_TEAR_ADD((x), 1)
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
#endif