bluez/audio/headset.h
2007-08-16 15:42:10 +00:00

76 lines
2.3 KiB
C

/*
*
* BlueZ - Bluetooth protocol stack for Linux
*
* Copyright (C) 2004-2007 Marcel Holtmann <marcel@holtmann.org>
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#define AUDIO_HEADSET_INTERFACE "org.bluez.audio.Headset"
#define DEFAULT_HS_AG_CHANNEL 12
#define DEFAULT_HF_AG_CHANNEL 13
typedef enum {
HEADSET_EVENT_KEYPRESS,
HEADSET_EVENT_GAIN,
HEADSET_EVENT_UNKNOWN,
HEADSET_EVENT_INVALID
} headset_event_t;
typedef enum {
HEADSET_STATE_DISCONNECTED,
HEADSET_STATE_CONNECT_IN_PROGRESS,
HEADSET_STATE_CONNECTED,
HEADSET_STATE_PLAY_IN_PROGRESS,
HEADSET_STATE_PLAYING
} headset_state_t;
typedef enum {
SVC_HEADSET,
SVC_HANDSFREE
} headset_type_t;
struct headset *headset_init(struct device *dev, sdp_record_t *record,
uint16_t svc);
void headset_free(struct device *dev);
void headset_update(struct device *dev, sdp_record_t *record, uint16_t svc);
int headset_get_config(struct device *dev, int sock, struct ipc_packet *pkt,
int pkt_len, struct ipc_data_cfg **rsp, int *fd);
headset_type_t headset_get_type(struct device *dev);
void headset_set_type(struct device *dev, headset_type_t type);
int headset_connect_rfcomm(struct device *dev, int sock);
int headset_close_rfcomm(struct device *dev);
headset_state_t headset_get_state(struct device *dev);
void headset_set_state(struct device *dev, headset_state_t state);
int headset_get_channel(struct device *dev);
gboolean headset_is_active(struct device *dev);
gboolean headset_lock(struct device *dev, void *data);
gboolean headset_unlock(struct device *dev, void *data);
gboolean headset_suspend(struct device *dev, void *data);
gboolean headset_play(struct device *dev, void *data);