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build: Remove headset.c and headset.h
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79c8009d46
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@ -108,7 +108,6 @@ builtin_modules += audio
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builtin_sources += audio/main.c \
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audio/manager.h audio/manager.c \
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audio/gateway.h audio/gateway.c \
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audio/headset.h audio/headset.c \
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audio/control.h audio/control.c \
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audio/avctp.h audio/avctp.c \
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audio/avrcp.h audio/avrcp.c \
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@ -38,7 +38,6 @@ struct audio_device {
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gboolean auto_connect;
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struct headset *headset;
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struct gateway *gateway;
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struct sink *sink;
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struct source *source;
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2822
audio/headset.c
2822
audio/headset.c
File diff suppressed because it is too large
Load Diff
112
audio/headset.h
112
audio/headset.h
@ -1,112 +0,0 @@
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/*
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*
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* BlueZ - Bluetooth protocol stack for Linux
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*
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* Copyright (C) 2006-2010 Nokia Corporation
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* Copyright (C) 2004-2010 Marcel Holtmann <marcel@holtmann.org>
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#define AUDIO_HEADSET_INTERFACE "org.bluez.Headset"
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#define DEFAULT_HS_AG_CHANNEL 12
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#define DEFAULT_HF_AG_CHANNEL 13
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typedef enum {
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HEADSET_STATE_DISCONNECTED,
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HEADSET_STATE_CONNECTING,
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HEADSET_STATE_CONNECTED,
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HEADSET_STATE_PLAY_IN_PROGRESS,
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HEADSET_STATE_PLAYING
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} headset_state_t;
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typedef enum {
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HEADSET_LOCK_READ = 1,
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HEADSET_LOCK_WRITE = 1 << 1,
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} headset_lock_t;
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typedef void (*headset_state_cb) (struct audio_device *dev,
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headset_state_t old_state,
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headset_state_t new_state,
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void *user_data);
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typedef void (*headset_nrec_cb) (struct audio_device *dev,
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gboolean nrec,
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void *user_data);
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unsigned int headset_add_state_cb(headset_state_cb cb, void *user_data);
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gboolean headset_remove_state_cb(unsigned int id);
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typedef void (*headset_stream_cb_t) (struct audio_device *dev, void *user_data);
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void headset_connect_cb(GIOChannel *chan, GError *err, gpointer user_data);
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GIOChannel *headset_get_rfcomm(struct audio_device *dev);
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struct headset *headset_init(struct audio_device *dev, GSList *uuids,
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gboolean hfp_enabled);
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void headset_unregister(struct audio_device *dev);
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uint32_t headset_config_init(GKeyFile *config);
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void headset_update(struct audio_device *dev, struct headset *headset,
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GSList *uuids);
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unsigned int headset_config_stream(struct audio_device *dev,
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gboolean auto_dc,
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headset_stream_cb_t cb,
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void *user_data);
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unsigned int headset_request_stream(struct audio_device *dev,
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headset_stream_cb_t cb,
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void *user_data);
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unsigned int headset_suspend_stream(struct audio_device *dev,
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headset_stream_cb_t cb,
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void *user_data);
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gboolean headset_cancel_stream(struct audio_device *dev, unsigned int id);
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gboolean headset_get_hfp_active(struct audio_device *dev);
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void headset_set_hfp_active(struct audio_device *dev, gboolean active);
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gboolean headset_get_rfcomm_initiator(struct audio_device *dev);
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void headset_set_rfcomm_initiator(struct audio_device *dev,
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gboolean initiator);
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int headset_connect_rfcomm(struct audio_device *dev, GIOChannel *chan);
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int headset_connect_sco(struct audio_device *dev, GIOChannel *io);
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headset_state_t headset_get_state(struct audio_device *dev);
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void headset_set_state(struct audio_device *dev, headset_state_t state);
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int headset_get_channel(struct audio_device *dev);
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int headset_get_sco_fd(struct audio_device *dev);
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gboolean headset_get_nrec(struct audio_device *dev);
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unsigned int headset_add_nrec_cb(struct audio_device *dev,
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headset_nrec_cb cb, void *user_data);
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gboolean headset_remove_nrec_cb(struct audio_device *dev, unsigned int id);
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gboolean headset_get_inband(struct audio_device *dev);
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gboolean headset_get_sco_hci(struct audio_device *dev);
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gboolean headset_is_active(struct audio_device *dev);
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headset_lock_t headset_get_lock(struct audio_device *dev);
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gboolean headset_lock(struct audio_device *dev, headset_lock_t lock);
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gboolean headset_unlock(struct audio_device *dev, headset_lock_t lock);
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gboolean headset_suspend(struct audio_device *dev, void *data);
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gboolean headset_play(struct audio_device *dev, void *data);
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void headset_shutdown(struct audio_device *dev);
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