switched to b_ndebug=false for now, also corrected permissions for license file
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parent
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4
.SRCINFO
4
.SRCINFO
@ -1,7 +1,7 @@
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pkgbase = mesa-git
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pkgdesc = an open-source implementation of the OpenGL specification, git version
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pkgver = 20.2.0_devel.125631.ab9ecb607b8
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pkgrel = 1
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pkgver = 20.2.0_devel.126148.97f8ec321b7
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pkgrel = 2
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url = https://www.mesa3d.org
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arch = x86_64
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license = custom
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8
PKGBUILD
8
PKGBUILD
@ -11,8 +11,8 @@
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pkgname=mesa-git
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pkgdesc="an open-source implementation of the OpenGL specification, git version"
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pkgver=20.2.0_devel.125631.ab9ecb607b8
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pkgrel=1
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pkgver=20.2.0_devel.126148.97f8ec321b7
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pkgrel=2
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arch=('x86_64')
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makedepends=('git' 'python-mako' 'xorgproto'
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'libxml2' 'libx11' 'libvdpau' 'libva' 'elfutils' 'libomxil-bellagio' 'libxrandr'
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@ -98,7 +98,7 @@ prepare() {
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build () {
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meson setup mesa _build \
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-D b_ndebug=true \
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-D b_ndebug=false \
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-D b_lto=true \
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-D buildtype=plain \
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--wrap-mode=nofallback \
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@ -155,5 +155,5 @@ package() {
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# indirect rendering
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ln -s /usr/lib/libGLX_mesa.so.0 "${pkgdir}/usr/lib/libGLX_indirect.so.0"
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install -Dt "${pkgdir}/usr/share/licenses/${pkgname}" "${srcdir}/LICENSE"
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install -m644 -Dt "${pkgdir}/usr/share/licenses/${pkgname}" "${srcdir}/LICENSE"
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}
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