removed no longer relevant patch
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parent
f295b01c96
commit
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5
.SRCINFO
5
.SRCINFO
@ -1,6 +1,6 @@
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pkgbase = mesa-git
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pkgdesc = an open-source implementation of the OpenGL specification, git version
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pkgver = 23.2.0_devel.171560.a5c8be30d1a.932463d268438ce945b21718552d92ab
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pkgver = 23.2.0_devel.172019.732db2b60cd.d41d8cd98f00b204e9800998ecf8427e
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pkgrel = 1
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url = https://www.mesa3d.org
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arch = x86_64
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@ -63,12 +63,9 @@ pkgbase = mesa-git
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conflicts = mesa-libgl
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source = mesa::git+https://gitlab.freedesktop.org/mesa/mesa.git#branch=main
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source = LICENSE
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source = 0001-intel-fs-always-mask-the-bottom-bits-of-the-sampler-.patch
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md5sums = SKIP
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md5sums = 5c65a0fe315dd347e09b1f2826a1df5a
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md5sums = 094f900983f68bec0325bd29d4789ad5
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sha512sums = SKIP
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sha512sums = 25da77914dded10c1f432ebcbf29941124138824ceecaf1367b3deedafaecabc082d463abcfa3d15abff59f177491472b505bcb5ba0c4a51bb6b93b4721a23c2
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sha512sums = 5dd0cb8affa9cfe6e7d94f59b8e23727036fd8ab76938321f8d266315f30611584da6f6277fe2aa920130483302adab5e57e2bc08f1bd3c62ea57b3e4b007305
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pkgname = mesa-git
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@ -1,83 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
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Date: Sat, 25 Jun 2022 23:38:45 +0300
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Subject: [PATCH] intel/fs: always mask the bottom bits of the sampler extended
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descriptor
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Fixes a hang in Age Of Empire 4. The HW is hang with the sampler input
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unit busy. Replaying on simulation showed the extended message length
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in the extended descriptor is invalid. Since the Anv ensures the input
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is correct in anv_surface_state_to_handle(), the likely reason for
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this issue is the use of VK_VALVE_mutable_descriptor_type and the
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application leaving a previous value for a different descriptor type.
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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
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---
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src/intel/compiler/brw_fs.cpp | 2 +-
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.../compiler/brw_lower_logical_sends.cpp | 20 +++++++++++++++----
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2 files changed, 17 insertions(+), 5 deletions(-)
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diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
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index 624454676031..061eb7d603bb 100644
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--- a/src/intel/compiler/brw_fs.cpp
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+++ b/src/intel/compiler/brw_fs.cpp
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@@ -4439,7 +4439,7 @@ brw_fb_write_msg_control(const fs_inst *inst,
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return mctl;
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}
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- /**
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+/**
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* Predicate the specified instruction on the sample mask.
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*/
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void
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diff --git a/src/intel/compiler/brw_lower_logical_sends.cpp b/src/intel/compiler/brw_lower_logical_sends.cpp
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index 1ff064d342ae..90cb00daeb9b 100644
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--- a/src/intel/compiler/brw_lower_logical_sends.cpp
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+++ b/src/intel/compiler/brw_lower_logical_sends.cpp
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@@ -1117,30 +1117,42 @@ lower_sampler_logical_send_gfx7(const fs_builder &bld, fs_inst *inst, opcode op,
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inst->src[1] = brw_imm_ud(0);
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} else if (surface_handle.file != BAD_FILE) {
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/* Bindless surface */
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+ const fs_builder ubld = bld.group(1, 0).exec_all();
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assert(devinfo->ver >= 9);
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inst->desc = brw_sampler_desc(devinfo,
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GFX9_BTI_BINDLESS,
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sampler.file == IMM ? sampler.ud % 16 : 0,
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msg_type,
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simd_mode,
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0 /* return_format unused on gfx7+ */);
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/* For bindless samplers, the entire address is included in the message
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* header so we can leave the portion in the message descriptor 0.
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*/
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if (sampler_handle.file != BAD_FILE || sampler.file == IMM) {
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inst->src[0] = brw_imm_ud(0);
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} else {
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- const fs_builder ubld = bld.group(1, 0).exec_all();
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fs_reg desc = ubld.vgrf(BRW_REGISTER_TYPE_UD);
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ubld.SHL(desc, sampler, brw_imm_ud(8));
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inst->src[0] = desc;
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}
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- /* We assume that the driver provided the handle in the top 20 bits so
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- * we can use the surface handle directly as the extended descriptor.
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+ /* We previously assumed that the driver provided the handle in the top
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+ * 20 bits (leaving the bottom 12 bits at 0). But with extensions like
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+ * VK_VALVE_mutable_descriptor_type, the application is more in control
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+ * of the content of VkDescriptors which is where we store
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+ * surface/sampler offsets. We experience GPU hangs because the
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+ * application left an invalid value in the descriptor (probably used
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+ * for another descriptor type than sampler) and the lower 12bits of the
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+ * surface handle overlapping with the extended descriptor length make
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+ * the HW hang. The following AND() clears those bits and fixes a hang
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+ * in Age Of Empire 4.
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*/
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- inst->src[1] = retype(surface_handle, BRW_REGISTER_TYPE_UD);
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+ fs_reg ex_desc = ubld.vgrf(BRW_REGISTER_TYPE_UD);
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+ ubld.AND(ex_desc,
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+ retype(surface_handle, BRW_REGISTER_TYPE_UD),
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+ brw_imm_ud(INTEL_MASK(31, 12)));
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+ inst->src[1] = component(ex_desc, 0);
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} else {
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/* Immediate portion of the descriptor */
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inst->desc = brw_sampler_desc(devinfo,
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9
PKGBUILD
9
PKGBUILD
@ -12,7 +12,7 @@
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pkgname=mesa-git
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pkgdesc="an open-source implementation of the OpenGL specification, git version"
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pkgver=23.2.0_devel.171560.a5c8be30d1a.932463d268438ce945b21718552d92ab
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pkgver=23.2.0_devel.172019.732db2b60cd.d41d8cd98f00b204e9800998ecf8427e
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pkgrel=1
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arch=('x86_64')
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makedepends=('git' 'python-mako' 'xorgproto'
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@ -27,14 +27,11 @@ url="https://www.mesa3d.org"
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license=('custom')
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source=('mesa::git+https://gitlab.freedesktop.org/mesa/mesa.git#branch=main'
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'LICENSE'
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'0001-intel-fs-always-mask-the-bottom-bits-of-the-sampler-.patch'
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)
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md5sums=('SKIP'
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'5c65a0fe315dd347e09b1f2826a1df5a'
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'094f900983f68bec0325bd29d4789ad5')
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'5c65a0fe315dd347e09b1f2826a1df5a')
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sha512sums=('SKIP'
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'25da77914dded10c1f432ebcbf29941124138824ceecaf1367b3deedafaecabc082d463abcfa3d15abff59f177491472b505bcb5ba0c4a51bb6b93b4721a23c2'
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'5dd0cb8affa9cfe6e7d94f59b8e23727036fd8ab76938321f8d266315f30611584da6f6277fe2aa920130483302adab5e57e2bc08f1bd3c62ea57b3e4b007305')
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'25da77914dded10c1f432ebcbf29941124138824ceecaf1367b3deedafaecabc082d463abcfa3d15abff59f177491472b505bcb5ba0c4a51bb6b93b4721a23c2')
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# NINJAFLAGS is an env var used to pass commandline options to ninja
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# NOTE: It's your responbility to validate the value of $NINJAFLAGS. If unsure, don't set it.
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